Integrating Games and Education: Game Based Learning, Gamification and Serious Game Design
Elevate your teaching methods by incorporating game-based learning and gamification into your educational practices. This hands-on course, held in Tallinn, Estonia, provides educators with the tools and techniques to effectively integrate games into their lessons, enhancing student engagement and learning outcomes.
What You’ll Learn:
Delve into a comprehensive curriculum where you’ll engage in designing, planning, and writing lesson plans that deploy game-based methods and gamification approaches, and learn how to select serious games appropriate for school education.
- Usability and Accessibility: Understanding the practical application of game-based methods in diverse educational settings.
- Advantages and Disadvantages: Evaluating the benefits and potential challenges of incorporating games into educational processes.
- Diverse Game Selection: Exploring a wide range of games suitable for various subjects to support learning and communication.
- Best Practices: Learning from successful implementations of game-based tools and methods in different countries.
- Responsible Use: Ensuring the safe and ethical application of game-based learning strategies.
Course Highlights:
- Interactive Workshops: Participate in sessions that provide practical insights into game-based learning and gamification.
- Collaborative Projects: Work individually or in groups to create concrete products for use in your own school.
- Expert Guidance: Learn from experienced trainers specializing in educational ICT and serious games.
- Certificate of Active Attendance: Receive recognition for your participation and acquired competencies.
- Cultural Experience: Immerse yourself in the rich cultural heritage of Tallinn, Estonia.
This course combines theoretical knowledge with practical application, ensuring you can immediately implement game-based learning strategies in your educational setting.
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Tickets
All tickets includes:
- Event materials
- Certificate of attendance
- School visits
- Admission to all sessions
Standard price
For standard registrations
Group price
Discounted price forgroups of 5 or more
By the end of this course, you will:
- Apply game-based methods to enhance student engagement.
- Design lesson plans incorporating gamification strategies.
- Select appropriate serious games for educational purposes.
- Understand the ethical considerations of game-based learning.
- Collaborate with peers to develop innovative educational tools.
This course is ideal for teachers of primary, secondary, and vocational schools; adult education teachers; special needs educators; teacher trainers; career officers; educational guides and counselors; and school leaders involved in adult or vocational education.
A founding member of the course provider Euneos, this experienced educator has dedicated her career to advancing teaching and learning practices. As a retired school counselor and language teacher, she has also served as a trainer and consultant in educational ICT. Additionally, she has contributed to the field by authoring lesson books and developing online exercises, supporting innovative and effective approaches to education.
Martin Sillaots, PhD
- associate professor of serious games, Tallinn University, Estonia
Mikhail Fiadotau
- lecturer of serious games, Tallinn University, Estonia
This is a provisional program.
Day 1, Sunday
15:00 Welcome and walking tour in Kadriorg.
18:00 Welcome dinner (restaurant to be announced).
Day 2, Monday
09:00 Course introduction and ice-breaking games.
11:30 Combining games and education: gamified presentation.
14:00 Sharing personal stories and examples of game integration.
16:00 Reflective workshop.
Day 3, Tuesday
09:00–11:00 – Strategies and sources for GBL.
11:30 GBL Example 1: European Parliament Virtual RPG for democracy and parliamentarism.
14:00 GBL Example 2: Methodyca – An adventure game for teaching research methods.
16:00 GBL Example 3: EU-DO-IT and Melang-E – Language learning through adventure games.
Day 4, Wednesday
09:00 Gamification design process and examples.
11:30 Gamification design workshop.
14:00 Designing courses or classes with gaming elements.
16:00 Reflective workshop.
Day 5, Thursday
09:00 Serious game design process.
11:30 Ideation and game concept design workshop.
14:00 GDevelop game engine workshop.
16:00 Reflective workshop.
Day 6, Friday
09:00–11:00 – Gameplay design workshop.
11:30 Game development workshop.
14:00 Presentation and testing of design results.
16:00 Closing ceremony (certificates and feedback).
Day 7, Saturday
10:00–12:00 – Playing MAR Tallinn Towers Game.
12:00 Lunch (restaurant to be announced).
14:00 Cultural sights (optional guided tour).